Arnhem, NL / AI-native moving image & creative technology

AI Filmmaker & Creative Technologist.

I direct generative visual workflows, build real-time audiovisual systems, and create production tools that turn model output into controlled, repeatable creative work.

MOVING IMAGE / REAL-TIME SYSTEMS / AI-NATIVE PRODUCTION

30audio-reactive WebGL engines
Exactframe-count loop assembly
BFAFine Arts + visual direction

Selected work

Proof, not promises.

Three self-directed cases show the range Krea-style teams need: real-time creative coding, generative-video production logic, and visual direction across brand, stage and social formats. Each case is explicit about evidence and limitations.

Public source / mobile fix in review

NEXUS Visual Engine

Built 30 audio-reactive WebGL engines by combining Three.js, GLSL and local Web Audio analysis in one browser-based gallery.

WebGLThree.jsGLSLWeb Audio
View source code ->
Public source / working small-sample tool

loopsmith

Built a motion-aware workflow that assembles generative clips into an exact-duration loop, scores every candidate seam against local movement, and reports weak cuts instead of hiding them.

AI videoFFmpegMotion analysisCreative QA
View method and source ->
AI-assisted art direction / selected case

ISMAJAKI Visual Direction

Directed an adaptable neo-urban identity across positive and negative marks, stage screens, DJ booth, apparel and social assets while preserving name and geometry through iterative AI workflows.

Art directionGenerative imageBrand systemsStage visuals
Request the process case ->

Hybrid by practice

Studio thinking. Shop-floor discipline.

A Fine Arts background shapes how I compose interfaces and experiences. Years of physical making in workshops and Dutch production environments shape how I test, document and finish them.

I am most useful where creative intent meets technical delivery: interactive installations, real-time visuals, prototypes, campaign experiences and internal tools that remove repetitive work.

Current focus: AI filmmaker and creative-production roles where visual taste, model iteration and technical control belong in one workflow. Based in the Netherlands and available for international teams; relocation and sponsorship can be discussed for the right full-time role.

Creative codingWebGL, Three.js, GLSL, Web Audio
Generative productionConcept frames, prompt iteration, model comparison, FFmpeg QA
Creative systemsReact, TypeScript, AI workflows, documented iteration
Visual practiceFine Arts, Adobe, photography, brand and stage direction
LanguagesSpanish native, professional English, developing Dutch

Experimental identity / preserved

The hacker portfolio is still alive.

The original terminal interface and its 3D CV viewer remain available as an experimental archive. It shows personality and interface craft; this professional site remains the current source for applications.

REGISTRY://ABRAHAM_HADDIOUI/[ ] [x]
/* CANDIDATE_PROFILE_DATABASE */
ABRAHAM HADDIOUI LASTRAS
> CREATIVE_TECHNOLOGIST / HYBRID_MAKER
> open experimental interface_
ARCHIVE MODE / current application material lives in the professional portfolio

Employment first / selected collaborations

Hiring for a role - or building something unusual?

I can show the working builds, decisions and limits in fifteen minutes.